BW Mods x, on 17 October 2010 - 11:29 PM, said:
MASTER BLACK OPS DVAR LIST! (More To come as this is only the beta .xex)
LIST WILL BE UPDATED!!
PM Me if you find one not on the list.. don't start a new thread. Ill add ASAP.
Some of These ARE Dvars.
Random List..
Hidden:
PlayViewmodelFX()
hasperk()
GetVehicleHealth()
GetLeftTreadHealth()
GetHeliDamageState()
GetRightTreadHealth()
GetAnimState()
GetAnimStateCategory()
GetTotalAmmo() < Unlimited ammo?
GetCurrentWeapon() < Weapon Modding?
HasWeapon()
SetLocalRadarEnabled()
SetLocalRadarPosition()
SetExtraCamEntity()
SetExtraCamActive()
GetExtraCamStatic()
SetExtraCamStatic()
SetExtraCamOrigin()
SetExtraCamAngles()
IsCameraSpikeToggled()
ResetCompassScale()
SetFlagAsAway() < CTF?
hud_drawHud
xblive_wagermatch (used like xbl_privatematch = 0 ?)
Connect timeout.Minimum time (in seconds) for a lobby to be open before auto starting a match
party_linearMapCycle
^ We will cycle through the maps linearly if this is true
FTW (Good ones)
Hidden:
xblive_privatematch (ONLINE XP IN PRIVATE MATCH??!?)
defaultHitDamage (can be used for all weapons)
Some Zombie Info!
Hidden:
Current game is a blackops game.zombiefive_discovered...Zombie Five map discovered..Zombietron mode discovered..zombietron_discovered...Current game is an zombietron top down game.legacy_zombiemode...Current game is a legacy zombie game....zombiemode..Current game is an zombie game..arcademode
^So Multiple Zombie Modes.. Legacy? Arcade? ZOMBIETRON?
Same Zombie Model?
Hidden:
common_zombie...waw_zombie
Things Confirmed?
dvar
Hidden:
indexes.....codpoints...prestige....restoreDvars....setu....dvar_color..dvar_float..dvar_int....dvar_
bool...dvardump....dvarlist
Spawns Will be determined from a mp_ file..
Hidden:
spawn_manager...misc_prefab.mp_uspawn_point.mp_twar_spawn...mp_sd_spawn.mp_sab_spawn....mp_dom_spawn.
...mp_ctf_spawn....mp_tdm_spawn....mp_wager_spawn..mp_dm_spawn.modelscale..intensity
Sniping Hold Breath time
Hidden:
holdBreathTimer
Time Before Grenades Explode
Hidden:
throwBackGrenadeTimeLeft
Speed ..?
Hidden:
moveSpeedScaleMultiplier
sprintState.sprintCooldown
sprintState.lastSprintStart.holdBreathScale.cursorHintEntIndex
KillStreaks
Hidden:
spyplaneTypeEnabled
NoClip?
Hidden:
(code)..(pos deltas)....angle_deltas....(noclip)....(nophysics).point_relative
Flashbang Codes
Hidden:
setflashbanged
setflashbangimmunity
Big Thing on "Nodes"
Hidden:
getperfectinfo..clearpotentialthreat....setpotentialthreat..clearentitytarget...setentitytarget.clear
enemy..nearnode....clearruntopos...setruntopos.isingoal....clearfixednodesafevolume....getfixednodesa
fevolume..setfixednodesafevolume..cleargoalvolume.getgoalvolume...setgoalvolume...setgoalentity...set
goalpos..setgoalnode.pushplayer..checkprone..getnegotiationendnode...getnegotiationstartnode.canattac
kenemynode
Flamethrower Section
Hidden:
default initial damage delivered by getting hit by a flame ball.flame_config_valid..Internal use only...Turn on/off Flamethrower debug rendering....flame_debug_render..flame_team_damage...Turn on/off Flamethrower damage to friendlies...Turn on/off Flamethrower rendering..flame_render....flame_use_dvars.Turn on/off use of dvars for flamethrower behavior..flame_test..Turn on/off Flamethrower testing........ @ o.....Flame_Generate_Verts(cl=%d).internal....external
Perk (not Perks)
Hidden:
perk_bulletPenetrationMultiplier
perk_extraMoneyMultiplier < EXTRA COD POINTS?!?
perk_throwbackInnerRadius (The radius to a live grenade player must be within initially to do a throwback with the toss back perk on...Multiplier for increasing use timers)
perk_interactSpeedMultiplier
perk_mantleReduction(The percentage decrease of mantle up time)
perk_shellShockReduction
perk_damageKickReduction(The percentage decrease of view kick flinch when the player takes damage)
perk_healthRegenMultiplier
perk_healthRegenMultiplier..(Multiplier to the time which the player starts to regenerate health after damage)
perk_sprintRecoveryMultiplier (Percent of sprint recovery time to use)
perk_deathStreakCountRequired (Number of deaths required to obtain a deathstreak)
perk_speedMultiplier
perk_disarmExplosiveTime(Time in seconds to disarm a proximity explosive)
perk_delayExplosiveTime ( time in seconds to delay a proximity mine)
perk_killstreakReduction(Hardline?)
perk_grenadeTossBackTimer (Minimum timer for a grenade. If the time left is less than this it will be bumped up. Tossback Perk)
perk_sprintMultiplier
frag_grenade_short_mp
perk_grenadeDeath (Name of the grenade weapon to drop)
perk_bulletPenetrationMultiplier(Multiplier for extra bullet penetration)
perk_extraBreath (Number of extra seconds a player can hold his breath)
perk_weapMeleeMultiplier (Percentage of weapon melee recovery rate to use)
perk_weapAdsMultiplier(Percentage of weapon ADS rate to use) MONEY! (:
perk_weapSwitchMultiplier(Percentage of weapon switching rate to use)
perk_weapRateMultiplier(Percentage of weapon firing rate to use)
perk_weapReloadMultiplier(Percentage of weapon reload time to use)
perk_weapSpreadMultiplier(Percentage of weapon spread to use)
Specialties! [OMG TEH HAX? Fast ADS? Teh Quick Scopin?]
specialty_unlimitedsprint[marathon?]
specialty_twoprimaries [overkill?]
specialty_twogrenades
specialty_twoattach [bling bling?]
specialty_showonradar [reconnisance?]
specialty_sprintrecovery [Lightweight Pro?]
specialty_shellshock
specialty_stunprotection [this would piss me off]
specialty_showenemyequipment
specialty_shades [there are flares in BO?]
specialty_scavenger
specialty_rof
specialty_reconnaissance
specialty_quieter [ninja pro ftw]
specialty_pistoldeath[final stand?]
specialty_pin_back [lot of cod 5 perks]
specialty_nottargetedbyai (not Targeted By AI) [cold blooded?]
specialty_noname [ No Red name? cold blooded Pro?]
specialty_nomotionsensor
specialty_movefaster [lightweight]
specialty_loudenemies [sitrep Pro]
specialty_longersprint [ extreme conditioning?]
specialty_killstreak [ Hardline?]
specialty_holdbreath [ steady Aim Pro]
specialty_healthregen [ Juggernaut? ]
specialty_grenadepulldeath [ **** Martyrdom]
specialty_gpsjammer[Scrambler]
specialty_gas_mask
specialty_gambler[?wager match perk?]
specialty_flakjacket [less damage taken from explosives]
specialty_fireproof [less flamethrower damage taken]
specialty_finalstand
specialty_fastweaponswitch
specialty_fastreload
specialty_fastmeleerecovery
specialty_fastmantle
specialty_fastinteract
specialty_fastads [QUICK SCOPING LIVESSSSS]
specialty_fallheight[Mofo'in Commando Pro?]
specialty_extramoney (more cod points pt 2.)
specialty_extraammo
specialty_explosivedamage
specialty_disarmexplosive
specialty_detectexplosive
specialty_delayexplosive
specialty_copycat
specialty_bulletpenetration
specialty_bulletflinch
specialty_bulletdamage[Stopping Power?]
specialty_bulletaccuracy [steady Aim]
specialty_armorvest
specialty_armorpiercing
Customization?
Hidden:
killstreak3.killstreak2.killstreak1.facepaintcolor..facepaintpattern....equipment...primarygrenade..c
lassbonus..specialty3..specialty2..specialty1..secondarytag....secondaryemblem.secondarylens...second
aryreticlecolor...secondaryreticle....secondarycamo...secondaryattachmentmuzzle...secondaryattachment
trigger..secondaryattachmentbottom...secondaryattachmenttop..secondaryattachment.secondary...primaryt
ag..primaryemblem...primarylens.primaryreticlecolor.primaryreticle..primarycamo.primaryattachmentmuzz
le.primaryattachmenttrigger....primaryattachmentbottom.primaryattachmenttop....primaryattachment
There Will be 10 Classes, 5 already unlocked, 5 unlocked by Prestige
Hidden:
prestigeClass5..prestigeClass4..prestigeClass3..prestigeClass2..prestigeClass1..customClass5....custo
mClass4....customClass3....customClass2....customClass1....killstreak..deathstreak
Weapon Stuff
Hidden:
miscweapon..body....headgear....head....inventory...specialgrenade..specialty...weapon_flamethrower.w
eapon_grenadelauncher..weapon_masterkey....weapon_grenade..weapon_explosive....weapon_shotgun..weapon
_special..weapon_launcher.weapon_pistol...weapon_sniper...weapon_lmg..weapon_cqb..weapon_assault..wea
pon_smg
You have to Purchase the Use of a Clan Tag..
Hidden:
PurchaseClanTagFeature
Possible Projectiles?
Hidden:
blade...bolt....tank_shell..mortar_shell....projectile_dud..rocket_explode_xtreme...rocket_explode..r
ifle_grenade...grenade_explode.grenade_bounce..shotgun.bullet_xtreme...bullet_ap...bullet_large....bu
llet_small
Attachments
Hidden:
bayonet.ft..rf..hp..fmj.saddle..dualclip....extclip.grip....silencer....mk..gl..ir..vzoom...lps.acog.
...elbit...reflex